Games & Game Prototypes
Games
Estimated Release: 2022.
I currently work as a level designer on Hogwarts Legacy, with WB Games: Avalanche. Check out the website.
Souls of the Wind
8-month Project.
As the Guardian of the Four Winds, use your unique wind powers to complete the trials of the Wind Temples and free the Souls of the Wind from corruption. This is a tale of a world full of wind magic, through a beautiful 3rd person puzzle-adventure game.
Unreal Engine 4, May 2021. Download on Steam!
Mo Xian: Magical Strings
4-month Project.
Master the elements with your skill with traditional Chinese stringed instruments! Battle your competition for the right to wield the magical strings.
Unreal Engine 4, Spring 2020. Download on Steam!
Game Prototypes
The prototypes below were each built in an average of 2 weeks in rotating teams of 6. Engines include Unreal Engine 4, Unity, Phaser 3, and Monogame. On each prototype, I was responsible for major design decisions, producing the project, pitching finished prototypes to the studio, and maintaining scope from start to finish.
Santa's Gift Grab: LIVE
2-week rapid prototype.
This game is an iteration on "Clear Game" (below). Our team was tasked with iterating on a previous project and adding audience interaction.
This twitch chat-driven collect-athon is sure to give you lots of laughs this holiday season!
Unreal Engine 4, Holiday 2019.



